
BRESHMEDITERRANEO TOUR 2025
For his first arena tour across Italy, Bresh steps on board a ship that doesn’t sail the sea, but the imagination.
A fragmented vessel, resting on the stage like the ghost of a journey that never truly ended. A deconstructed ship, alive, breathing, bending under the weight of dreams and memories. Within its wooden ribs, the musicians find their place, scattered across different levels, as if they emerged from the heart of the wreck itself. The entire structure seems distorted, intentionally unbalanced, as if seen through the blurred lens of a dream where nothing obeys proportion, yet everything feels true.
Around it, sails rise and fall, gently breathing in rhythm with the show. They move like lungs, invisible winds giving life to a stage that never stands still. At the center, a drawbridge opens, and from that glowing threshold Bresh enters, stepping from his own inner world into the audience’s dream.
Behind him, a 3D installation of LED screens cuts through the ship’s body, a glowing window that lets us see through its core, as if peering into another world. It feels like a portal, a slit in the hull through which imagination leaks out, showing glimpses of the infinite. Above, a constellation of sails and nets drifts and twists in the air, pulled by invisible sailors, turning light and wind into movement.
Behind, tall and uneven wooden structures rise like the bones of an ancient creature stranded on a forgotten shore. There is something organic and raw in their presence, a sense of time, erosion, and rebirth. Light flows across every surface. It pierces gaps, slides along textures, and bounces off angles. It doesn’t simply illuminate, it inhabits the space. Every beam becomes matter, every shadow a story.
This visual world is a tribute to Genoa, the city that shaped Bresh, yet it is not a literal Genoa. It is an oneiric city, rebuilt through the eyes of a child. A place of wonder and distortion, of discovery and longing. It is the Genoa that exists in dreams, suspended between land and sea, between what we remember and what we imagine.
Throughout the show, it feels as if a siren has called us, her voice weaving through Bresh’s melodies. She leads us forward, not across the sea, but through layers of emotion and time. We follow her willingly, carried into that fragile space where the real and the surreal merge.
The creative direction was led by Jordan Babev, who shaped the concept and artistic language of the show. Eleonora Peronetti, stage and scenic designer, gave form to the fragmented ship and the living geometry of its structure. Matteo Masini, 3D designer, translated these ideas into virtual space and initiated the lighting design in a digital environment, where the first beams of light met the skeleton of the ship.
Marzio Del Sole, 3D modeller and designer, detailed the organic surfaces and textures that defined the ship’s physical identity. Olek Mar’yanov and Francesco Rizzotto, CAD designers, transformed this creative vision into precise technical reality, the invisible architecture beneath the dream. Cecilia Magnozzi and Giada Travella, assistant scenic designers, contributed to shaping and refining the spatial compositions that give rhythm to the set.
Lighting, the heartbeat of the show, was designed by Davide Pedrotti, whose work balanced emotion and clarity, and coordinated by Ivan Russo, technical project manager, ensuring the dream could stand and move in the real world.
The intricate programming of light and movement was realized by Claudio Simonelli, lighting programmer and operator, together with Daniel Saraceno, who brought precision and harmony to the show’s kinetic choreography.
Behind the scenes, Elisa Fiumanò, logistics manager, orchestrated the flow of materials, timing, and human energy, the invisible current that kept the ship afloat.
The Bresh Arena Tour was produced by Live Nation Italy, who brought the vision to life and carried it across the country’s major arenas.
Together, this team gave life to a stage that breathes, bends, and dreams.
A wooden creature made of light, wind, and sound, a shipwreck that becomes a world, a city floating on imagination.
The Bresh Arena Tour is a voyage through memory, a storm of emotion, a siren’s song that lures us beyond the horizon, where light becomes story and story becomes sea.
Blearred Team
- Lighting Designer
- Jordan Babev, Davide Pedrotti, Ivan Russo
- Lighting Programmers
- Claudio Simonelli, Daniel Saraceno
- Lighting Tech Drawings
- Matteo Masini, Marzio Del Sole, Olek Mar'Yanov, Francesco Rizzotto, Cecilia Magnozzi, Giada Travella, Elisa Fiumanò
FULL CREDITS (3)
Creative Team
- Show Design
- Blearred Milano srl
- Set Design
- Blearred Milano srl & Eleonora Peronetti
- Lighting Design
- Blearred Milano srl







